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docs/ships/modules/archer-tower.md
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docs/ships/modules/archer-tower.md
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# Archer Tower
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**Entity Type:** ShipModule
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## Effect
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Short-range multi-arrow attack (all-around)
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## Tradeoffs
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Requires more soldiers/crew.
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docs/ships/modules/mast.md
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docs/ships/modules/mast.md
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# Mast
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**Entity Type:** ShipModule
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## Effect
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+long-distance speed (wind)
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docs/ships/modules/onager.md
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docs/ships/modules/onager.md
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# Onager
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**Entity Type:** ShipModule
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## Effect
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Forward catapult (long range, high damage, low accuracy)
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docs/ships/modules/reinforced-hull.md
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docs/ships/modules/reinforced-hull.md
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# Reinforced Hull
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**Entity Type:** ShipModule
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## Effect
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+health/durability
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docs/ships/modules/rows.md
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docs/ships/modules/rows.md
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# Rows (Oars)
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**Entity Type:** ShipModule
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## Effect
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+base speed, acceleration, maneuver
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## Tradeoffs
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Consumes more crew than sails.
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docs/ships/modules/scorpio.md
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docs/ships/modules/scorpio.md
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# Scorpio
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**Entity Type:** ShipModule
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## Effect
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Side-mounted high-damage spears (medium range)
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