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docs/schemas/_index.md
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# Schemas
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Entity type definitions that describe the structure of all game elements.
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## Available Schemas
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- [Building](./building.md) - Production, service, and infrastructure buildings
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- [Good](./good.md) - Tradeable and consumable items
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- [PopulationTier](./population-tier.md) - Citizen classes and their needs
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- [ProductionChain](./production-chain.md) - Manufacturing sequences
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- [Specialist](./specialist.md) - Characters that modify building stats
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- [ShipHull](./ship-hull.md) - Ship base types
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- [ShipModule](./ship-module.md) - Ship equipment and upgrades
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