split data in separate files
This commit is contained in:
24
docs/population-tiers/tier-i.md
Normal file
24
docs/population-tiers/tier-i.md
Normal file
@@ -0,0 +1,24 @@
|
||||
# Tier I - Liberti (Latium) / Waders (Albion)
|
||||
|
||||
**Entity Type:** PopulationTier
|
||||
|
||||
## Stats
|
||||
|
||||
| Field | Value |
|
||||
|-------|-------|
|
||||
| Workforce Fraction | 50% |
|
||||
| Needs Categories | Food, Public Service, Fashion |
|
||||
|
||||
## Notes
|
||||
|
||||
Avoid upgrading all Tier I housing at once; you can lose Tier I workers needed for basic chains.
|
||||
|
||||
## Common Pitfalls
|
||||
|
||||
"Everything upgraded" leads to fisheries/farms/sawmills being understaffed.
|
||||
|
||||
## Related
|
||||
|
||||
- [Sardines](../goods/sardines.md) - Food need (Latium)
|
||||
- [Porridge](../goods/porridge.md) - Food need
|
||||
- [Tunics](../goods/tunics.md) - Fashion need
|
||||
Reference in New Issue
Block a user