split data in separate files
This commit is contained in:
20
docs/monuments/_index.md
Normal file
20
docs/monuments/_index.md
Normal file
@@ -0,0 +1,20 @@
|
||||
# Monuments
|
||||
|
||||
Large-scale constructions that provide powerful island-wide effects.
|
||||
|
||||
## Available Monuments
|
||||
|
||||
- [Amphitheatre](./amphitheatre.md) - Unlocked with Patricians, hosts events
|
||||
|
||||
## Monument Mechanics
|
||||
|
||||
- **Unique:** One per island (reported)
|
||||
- **Construction:** Multiple stages, requires expensive materials
|
||||
- **Effects:** Large radius bonuses to Population, Happiness, Prestige
|
||||
- **Events:** Can host special events consuming goods for city buffs
|
||||
|
||||
## Construction Tips
|
||||
|
||||
- Start monuments only when economy is stable
|
||||
- Plan for expensive materials (marble, glass, iron)
|
||||
- Consider the maintenance + diverted materials cost
|
||||
35
docs/monuments/amphitheatre.md
Normal file
35
docs/monuments/amphitheatre.md
Normal file
@@ -0,0 +1,35 @@
|
||||
# Amphitheatre
|
||||
|
||||
**Entity Type:** Building (Monument)
|
||||
|
||||
## Properties
|
||||
|
||||
| Field | Value |
|
||||
|-------|-------|
|
||||
| Unique | One per island |
|
||||
| Unlock Condition | Patricians exist (Tier IV) |
|
||||
|
||||
## Construction
|
||||
|
||||
- 4 stages
|
||||
- Large time + resources required
|
||||
- Later stages require expensive materials (marble/glass/iron mentioned)
|
||||
|
||||
## Effects (Complete)
|
||||
|
||||
| Effect | Value | Radius |
|
||||
|--------|-------|--------|
|
||||
| Population | +3 | Large |
|
||||
| Happiness | +3 | Large |
|
||||
| Prestige | +7 | Large |
|
||||
|
||||
## Events
|
||||
|
||||
Hosts events consuming goods/workforce for city buffs:
|
||||
- Local games
|
||||
- Grand games
|
||||
- Naumachia
|
||||
|
||||
## Common Pitfalls
|
||||
|
||||
Starting monument too early can bankrupt you (maintenance + diverted materials).
|
||||
Reference in New Issue
Block a user