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# Woodcutter Hut
**Entity Type:** Building
## Properties
| Field | Value |
|-------|-------|
| Category | Production / Raw Materials |
| Required Tier | [Tier I](../population-tiers/tier-i.md) |
| Construction Time | Instant |
| Cycle Time | 30 seconds |
## Description
Produces Logs from forest density.
## Costs
**Build Cost:** 2 Timber
**Maintenance:** -5 gold/min, 2 Tier I workers
## Placement
| Requirement | Value |
|-------------|-------|
| Road Required | Yes |
| Warehouse Required | Yes |
| Constraints | Forest overlap required; low density reduces productivity |
## Production
**Input:** None
**Output:** Logs (Unknown Good entry)
## Production Chain
[Timber Chain](../production-chains/timber.md)
## Usage Patterns
Place deep in dense forest, keep a warehouse in range.
## Common Pitfalls
Sparse forest leads to "mystery" timber shortages downstream.