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# Porridge Stand
**Entity Type:** Building
## Properties
| Field | Value |
|-------|-------|
| Category | Production / Food |
| Required Tier | [Tier I](../population-tiers/tier-i.md) |
| Construction Time | Instant |
| Cycle Time | 60 seconds |
## Description
Converts Oats to Porridge.
## Costs
**Build Cost:** 2 Timber
**Maintenance:** -8 gold/min, 2 Tier I workers
## Placement
| Requirement | Value |
|-------------|-------|
| Road Required | Yes |
| Warehouse Required | Yes |
| Constraints | Needs road/warehouse |
## Production
**Input:** [Oats](../goods/oats.md)
**Output:** [Porridge](../goods/porridge.md)
## Production Chain
[Porridge Chain](../production-chains/porridge.md)
## Usage Patterns
Pair 1:1 with Oat Farms for balanced flow (both 60s).
## Common Pitfalls
Oats delivered too slowly leads to porridge "flicker" and population drops.