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docs/buildings/bakery.md
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docs/buildings/bakery.md
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# Bakery
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**Entity Type:** Building
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## Properties
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| Field | Value |
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|-------|-------|
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| Category | Production / Food (Tier II) |
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| Required Tier | [Tier II](../population-tiers/tier-ii.md) |
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| Cycle Time | 60 seconds |
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## Description
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Produces Bread (Tier II staple); high upkeep.
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## Costs
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**Build Cost:** Unknown in supplied snippets
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**Maintenance:** -14 gold/min, 3 Tier II workers
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## Production
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**Input:** Flour + Charcoal (implied by chain text)
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**Output:** Bread
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## Production Chain
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[Bread Chain](../production-chains/bread.md)
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## Usage Patterns
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Only scale to actual consumption; bakeries are a common cashflow killer.
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## Common Pitfalls
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Overbuilding bakeries leads to negative income swings; missing charcoal leads to "mystery" bread shortages.
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